![]() ![]() Build around 2-3 win conditions that gain multiplicative value from “free” actions.Have some cards/filler that provide incidental value for 0 energy &/redraw.Build a value engine that allows you keep drawing and playing.Higher team unlocks for the gems is more important than higher card unlocks. Levels in vault/replacement rarity and starting life are nice but not essential. They excel when access to gold or cards is limited and enemies are tougher and more damaging. ![]() Anyone who’s played LoL and sees a low global win-rate champ get nerfed because of Pro play abusing it knows what I mean… The SetupĪrra-Ara is very much more of an end-game team-up being more dependant on embellishments and unlocks. If you looked at winrates for higher difficulties with experienced players, it would be quite a different distribution. There are quite a few dependencies to make these kinds of runs happen, it takes skill, resources, some luck and using good heuristics to make it happen, hence why their global win-rate is so low. Even enemies like berserker designed to hurt combo get steamrollered before they can actually disrupt you. A good act 1 setup will see you kill everything in the first or second turn of combat. Unrivalled access to the only resources that really matter: Card draw and energy (also card search/filtering)Įven against greed is not -that- hard to loop your deck forever, or at least until the exponential growth 1/2 hit KO’s it.Cheap multiplier/exponential damage vehicles and.Tons of 0-cost card options, most of which directly feed both:.For those of you used to MTG terminology, Arra-Ara is the epitome of the Spike player: Infinite or Bust! The Logicįrom an experienced competitive TCG viewpoint it’s pretty obvious why these two have the highest potential to break the game for 3 reasons: They also have the highest variance, dependencies and skill cap. PSA: This is the correct name for SharAura.Īrra-Ara without a shadow of a doubt have the highest potential strength of any comp against -every- enemy, boss and epilogue in the game. Guide to Arra-Ara’s Strongest End-Game Comp in Depth Intro Guide to Arra-Ara’s Strongest End-Game Comp in Depth.
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